![]() Yes, i get that it never sold well but us loyal customers who bought it and got a subpar game in performance it feels like we got cheated.Īnyhow, returning to TOB this game features many small differences to classic total wars.įirst and foremost is recruitment, instead of waiting a turn to get a couple of fully new units, in TOB you can immediately recruit as many units you want, provided that you can afford their recrutiment cost and food/gold upkeep. This brings me an opportunity to sidetrack from this review and call out CA for throwing Attila under the bus by never fixing the performance problems it had. If your army in the campaign map is in a hill near a river that will be reflected in the battle map etc.įurthermore, this is built on an optimized version of the Attila engine which means that you get cool things like units setting fire to buildings and forests, unlike Attila however this runs well. The game also features one of the oldest and most favourite features in total wars that i ever had, the battle maps respond to the location you are in the campaign map. Trust me when i say that they are a work of art, however in true total war fashion, the ai is incapable of properly using them. Artistically speaking, the real gem in this game are the siege maps. ![]() The art style is beautiful, unit cards, user interface, 3D units and 3D environments like the battle maps (and the campaign map) are truly superb. I get the idea of saga games and i support it but i expect more of them both in regards to scale and features, this feels an awful lot like an overpriced dlc as nothing it brings to the title feels substantial to justify a new title. ![]() Thrones of Britannia is a saga title which means this is the smallest in scale but most focused total war which you can get. Its kinda weird so bear with me while i explain. ![]() This may be a negative review but TOB is not a bad game, its a bad total war game.
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